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Thank you

Credits & licenses

The artists, sound designers and type designers whose work CarPG uses, and the licenses it's used under.

Audio

Sound effects

Every sound was trimmed, levelled and re-encoded for the game. None of these packs require credit — we give it anyway.

Audio

Music

game-icons.net · attribution required

Game icons

Icons made by Lorc and Delapouite from game-icons.net, CC BY 3.0.
By Lorc (opens in a new tab) and Delapouite (opens in a new tab) from game-icons.net (opens in a new tab), licensed under Creative Commons Attribution 3.0 Unported (CC BY 3.0) (opens in a new tab). Changes made for CarPG: the black square background removed, the white fill recoloured to match the interface, and a credit note added inside each file.

Effects, cursors and materials

Typefaces

Bundled with the game, so nothing is fetched from a font service while you play.

Interface icons

The small line icons on buttons, menus and the rules reference.

Made for CarPG

Original art

  • 197 car sprites

    Original

    Every car is original artwork drawn for CarPG — no photos, scans, tracing or third-party sprites.

  • Element badges

    Original

    Fourteen element glyphs plus the Z-Boss badge, designed for this game.

  • Status icons

    Original

    One glyph for every status effect, framed by category.

  • Terrain tiles

    Original

    Asphalt, gravel, rubble, launch pads, surge grates, shield emitters, barriers, tyre stacks and concrete.

  • Wordmark and interface

    Original

    The CarPG logo, the title-screen track, panels and controls.

Where a roster car matches a real Hot Wheels casting, its sprite is a stylised original drawing inspired by that casting's shape and a published paint scheme. No Hot Wheels, Mattel, Matchbox or manufacturer logos, badges or wordmarks appear anywhere in the game. Hot Wheels is a trademark of Mattel, Inc.; CarPG is not affiliated with or endorsed by Mattel.

Settings

Saved on this device.

Motion

Animations

Following your device: full motion.

Board

Letters and numbers on the board edges. A1 is top-left.

Stripes on Blue, dots on Red.

Draw boards as translucent magnetic tiles. Maps can override this.